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Essentially you can place this behavior on any Visual, point to to a target visual and give it an effect and it will create an effect that looks like a piece of glass was placed over the screen. You pretty much can make your own Aero effects within your application. . .
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4/6/2009
16,631
Downloads
Behavior
(32)
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This behavior binds to a developer-provi
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12/1/2009
5,318
Downloads
Behavior
(8)
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This is a Behavior I created to allow Drag and Drop between items in WPF Controls that implement ItemsControl. It supports copy and moving (default) contents, and has Adorners to provide visual cues during Dragging and Inserting items into different positions of the ItemsControl.
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6/26/2009
3,967
Downloads
Behavior
(8)
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ShowHideWithFli
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5/14/2010
2,711
Downloads
Behavior
(12)
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Often worndered how can i get to next item when I press Enter key?
This behavior shifts the cursor to the next tab item when hit enter. This is very useful when you have data entry forms. The behavior can be attached to any UIElement derived class. Rate Please |
1/18/2012
140
Downloads
Behavior
(2)
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Ever wanted to make a Window that looked like the Zune Window? If so you might have done a "AllowsTranspar
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10/18/2010
1,906
Downloads
Behavior
(7)
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This is a WPF behavior that can add a reflection effect to any FrameworkElemen
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1/1/2011
2,820
Downloads
Behavior
(3)
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This behavior demonstrates a simple technique for allowing the ViewModel to managed the closing events of the View Window in a WPF Model-View-View
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10/9/2009
3,516
Downloads
Behavior
(5)
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This behavior adds Multi-Touch Manipulation (Translate, Zoom, Rotate) and Inertia on enabled devices.
Supported platforms: Silverlight 4, Windows Phone 7.0, Windows Phone 7.1 (Mango), WPF 4 |
1/6/2010
11,692
Downloads
Behavior
(20)
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In Silverlight when in full-screen mode keyboard input is, by design, constrained to a limited set of keys – to overcome this limitation the provided Virtual Input Keyboard control and accompanying behaviours, allows you to attach an on-screen keyboard onto any UI control.
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11/9/2009
3,032
Downloads
Behavior
(5)
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